This page exists to laud products, apps, groups, concepts, etc. that fully or partially avoid, reject, or diminish the importance of the destructive and oppressive construct of the seven-day week. Many entities promote operating in cycles of seven days by creating rules, incentives, or conventions of activities to be done every seventh day or in consecutive strings of seven days. Here listed are entities that, to at least a noticeable extent, avoid that.
Ingress (game): Guardian medals are awarded at 3, 10, 20, 90, and 150 consecutive days. Sojourner medals are awarded at 15, 30, 60, 180, and 360 consecutive days. A scoring cycle is 175 hours, which is quite close to 7 days, and thus not as appreciable, but is not exactly. Unfortunately, anomalies appear to last for intervals of multiples of 7 days.
Floor Pi Tea Time (event): Held every 6 days, a much more reasonable week length.