Pokémon Go: Stats at 35 Million XP

This August 11 (Day 715 of playing), I won a gym battle to reach 35 million XP.

Here’s a chart of XP versus time at level-ups starting with Level 29 and every 5 million XP after level cap.

xp

My buddy at the moment was Chansey.

Gold Gyms

Day numbers in this section reflect days since the motivation-based gym system began.

#1: Alchemist at MIT, on Day 28

#2: Transparent Horizon, on Day 53
#3: Kresge Auditorium, on Day 54

#4: Vine Wall Art At No 6, on Day 82
#5: In Memory of Dorothy P. Simmons, on Day 94
#6: Cosmic Ray Chandeliers, on Day 102

#7: Community of Cambridge Super Awesome Mural!, on Day 137 [removed gym]

#8: Officer Sean Collier Memorial and Plaque, on Day 173
#9: DeWolfe Boathouse, on Day 190
#10: Martin Annis Crossing, on Day 191

#11: Smoot Plaques on Mass Ave Bridge, on Day 213
#12: Miracle of Science, on Day 227
#13: Fort Washington, on Day 241

#14: This is Where We Live Work Create Mural, Day 259
#15: Column of Faces, Day 265

#16: Jimmy Johnson Street Hockey Court, Day 288
#17: Not Art, Day 295
#18: The Apple Tree at MIT, Day 295

#19: Police Memorial, Day 342
#20: Putnam School, Day 351

#21: Danny Lewin Park, Day 387
#22: Cambridge Public Library – O’C, Day 387
#23: Flapper Mermaid, Day 388
#24: Dewey Library, Day 394
#25: Polygon Rope Gym, Day 398
#26: Vellucci Fountain at Cambridgeside Galleria, Day 399

Gym Stats

Here’s a table of my stats at my top gyms. The three columns from left to right are battles won, hours defended, and berries fed.

Orange highlighting indicates where hours defended alone is enough for a gold badge (≥500).
Magenta highlighting indicates where berries fed alone is enough for a gold badge (≥3000).
Tan highlighting indicates where hours defended and berries fed together are enough for a gold badge.

top_gyms

General Statistics

general

general_2

general_3

Catch Statistics

Here are my catch statistics for all non-legendary species for which there is no earlier evolution with an earlier Pokédex number. Apparently last time I did this I left out Machop, Bellsprout, and Lapras. My apologies to them; please don’t hurt me. They’re included this time.

species_catch_rates

Here’s my catch statistics for legendary Pokémon.

Mewtwo: 5/5=100.0%
Mew: 1/1=100.0%
Registeel: 1/1=100.0%

Moltres: 5/6≈83.3%

Articuno: 9/13≈69.2%
Zapdos: 10/15≈66.7%
Entei: 3/5=60.0%

Ho-Oh: 7/16≈43.8%
Kyogre: 9/21≈42.9%
Rayquaza: 10/24≈41.7%
Regice: 5/12≈41.7%
Raikou: 4/11≈36.4%
Latias: 1/3≈33.3%
Groudon: 3/10=10.0%

Latios: 2/11≈22.2%
Lugia: 3/16≈18.8%

Suicune: 0/5=0.0%

Here’s a table and chart over time for common species.

common_catch_table

catch_chart

Pokémon

Here’s my strongest Pokémon by CP upon reaching 35 million XP.
Groudon (CP 3696)
Slaking (CP 3682)
Tyranitar (CP 3670)
Mewtwo (CP 3622)
Ho-Oh (CP 3613)
Tyranitar (CP 3612)

(Strongest Pokémon upon reaching 30 million XP)
Tyranitar (CP 3670)
Groudon (CP 3668)
Tyranitar (CP 3604)
Tyranitar (CP 3587)
Ho-Oh (CP 3585)
Rayquaza (CP 3582)

This time, like last time, I actually had quite a few Pokémon not at full health (or even fainted) when I reached this milestone, but this time, it was because I just finished a gym battle.

Bag Contents

Finally, how’s the state of my bag as I reach XP milestones?

bag_contents

bag_contents_chart

Between reaching 30 million XP and reaching 35 million XP, I’ve peaked above 400 of each of Max Potions and Golden Razz Berries briefly.

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Best Chess Puzzles

This is a selection of 16 chess puzzles that I find to be among the most incredible and ingenious that I’ve seen.

I have modified the presentation of several of these problems. Most notably, the checkmate problems are usually presented as a “Mate in n”, where n is given to the solver. In these cases, I leave it up to the solver to try to force a mate as quickly as possible. If you want the values of n for these problems, they are listed under the section “The Numbers”, after “The Puzzles” and before “The Solutions”.

The Puzzles

A.

loyd_1

White to play. How quickly can White force a mate?

B.

taverner

White to play. How quickly can White force a mate?

C.

langstaff

White to play. How quickly can White force a mate?

D.

giegold3

White to play. How quickly can White force a mate?

Continue reading “Best Chess Puzzles”

We Bring The Storm

(Score as a PDF)

Lyrics in text:

Our ways may be subtle upon the flames and snow
The numbers aren’t with us but a power we know:
A respect for Pokémon and a trust in them to release
The flashes of instinct inside the hearts of beasts

Now that rhythm of electric strikes will rock us through the fire and ice
Feel the thunderclouds gathering to throw bright light across the skies
We’ll fly high above the swarms; we’ll show our might and fight the norms
Tonight, we bring the storm

Some claim that all we do is hatch eggs all day,
A dull misconception towards which the gyms say nay
Those that underrate us are in for a shock
‘Cause the great lightning symphony plays ’round the clock

Yes, this rhythm of electric strikes will rock us through the fire and ice
Feel the thunderclouds gathering to throw bright light across the skies
We’ll fly high above the swarms; we’ll show our might and fight the norms
Tonight, we bring the storm
Tonight, we are the storm!

UPDATE (CL73.07.24): fixed score, which said ‘towards’ instead of the correct ‘towards which’.

Pokémon Go: Stats at 30 Million XP

This July 07 (Day 680 of playing), I completed a raid to reach 30 million XP.

Here’s a chart of XP versus time at level-ups and every 5 million XP after level cap.

xp

My buddy at the moment was Tyranitar.

Gold Gyms

Day numbers in this section reflect days since the motivation-based gym system began.

#1: Alchemist at MIT, on Day 28

#2: Transparent Horizon, on Day 53
#3: Kresge Auditorium, on Day 54

#4: Vine Wall Art At No 6, on Day 82
#5: In Memory of Dorothy P. Simmons, on Day 94
#6: Cosmic Ray Chandeliers, on Day 102

#7: Community of Cambridge Super Awesome Mural!, on Day 137 [removed gym]

#8: Officer Sean Collier Memorial and Plaque, on Day 173
#9: DeWolfe Boathouse, on Day 190
#10: Martin Annis Crossing, on Day 191

#11: Smoot Plaques on Mass Ave Bridge, on Day 213
#12: Miracle of Science, on Day 227
#13: Fort Washington, on Day 241

#14: This is Where We Live Work Create Mural, Day 259
#15: Column of Faces, Day 265

#16: Jimmy Johnson Street Hockey Court, Day 288
#17: Not Art, Day 295
#18: The Apple Tree at MIT, Day 295

#19: Police Memorial, Day 342
#20: Putnam School, Day 351

Gym Stats

Here’s a table of my stats at my top gyms.

Orange highlighting indicates where hours defended alone is enough for a gold badge (≥500).
Magenta highlighting indicates where berries fed alone is enough for a gold badge (≥3000).
Tan highlighting indicates where hours defended and berries fed together are enough for a gold badge.

top_gyms

Continue reading “Pokémon Go: Stats at 30 Million XP”

A Comprehensive Pokémon Go Raid Boss Difficulty Chart

Every so often, Reddit users u/GezimS, u/yonderkid, and u/JaceMasood release a chart showing the difficulty of the currently available raid bosses. I really appreciate their charts—not just for their helpfulness, but also because I consider them really well-done works in visualization.

Their charts only cover current raid bosses, though, so I decided to compile a similar chart (although not quite as visually appealing) that’s cumulatively comprehensive up to Generation III. I also used not the same scale as they used to produce their charts: I intend for this difficulty scale to be more intuitive, and also to make a particular distinction I think is fairly important that those charts don’t make (the dark red shade in this chart).

Green—Leisurely zone: Even if you are massively underleveled or make substantial mistakes, or the weather and moveset are all against you, victory should be yours. There’s probably enough leeway in this zone for several of you to be halfway asleep while raiding.
Yellow—Safe zone: Victory should be comfortably attainable in most cases. This may be a slight struggle if your party is on average around Level 20.
Orange—Challenging zone: A nontrivial amount of effort is likely necessary to win. If your party is on average below Level 30, you’re in trouble.
Red—Danger zone: If your party is comprised of Level 40s, this will come quite close, and if it’s less, this is quite a risky fight. If you win, it’s probably by the skin of your teeth. You may be unable to afford the time to dodge, and need to tank attacks to make it within the time limit. If you have the absolute best party against this boss, though, and play perfectly, you are still guaranteed victory even if all factors outside your control work against you.
Dark Red—Twilight zone: Winning is possible, but requires at least some subset of the moveset, the weather, and the raid timer starting at a good point (factors outside your control) to be with you. There exists at least one setting of these variables that would make victory literally impossible, even with optimal play.
Black—Guaranteed failure zone: Even if all factors outside your control turn out to help you, a win is mathematically impossible. There is no path to victory regardless how good your teams and your play are.

raid_difficulty

All 153 Type Combinations in Pokémon, by Weaknesses

C. Type Combinations with Multiple Double Weaknesses (8)

C4. Four Other Weaknesses (3)

Ground/Rock (Rhyperior, Rhydon, Golem, Onix, Pupitar)
doubly weak to Water, Grass
also weak to Fighting, Ground, Steel, Ice

Rock/Ice
doubly weak to Fighting, Steel
also weak to Ground, Rock, Water, Grass

Bug/Grass
doubly weak to Flying, Fire
also weak to Poison, Rock, Bug, Ice

C2. Two Other Weaknesses (2)

Rock/Fire (Magcargo)
doubly weak to Ground, Water
also weak to Fighting, Rock

Bug/Ice
doubly weak to Rock, Fire
also weak to Flying, Steel

C1. One Other Weakness (2)

Rock/Steel (Aggron, Bastiodon, Probopass)
doubly weak to Fighting, Ground
also weak to Water

Steel/Ice
doubly weak to Fighting, Fire
also weak to Ground

C0. Zero Other Weaknesses (1)

Ghost/Psychic
doubly weak to Ghost, Dark

Continue reading “All 153 Type Combinations in Pokémon, by Weaknesses”

The Game of Subofniqlet

([sə’bɒfnɪˌklɛt])

Here’s a game. The challenge: try to communicate a reference to a long string of text (maybe all the elements of a certain set, or even an entire book) with only one string, such that:

  • The string consists of only letters in the text: no spaces or punctuation, or its equivalents. (for instance, the 26 letters of the English alphabet, for books or speeches in English)
  • No letter is used more than once.
  • The string is a subsequence of the text; that is, the letters appear in the text, in that order, possibly with more letters in between.

So, for a given input, someone seeks a subsequence consisting of unique letters that hopefully communicates an idea to others.

As an example,

cerimpasnodylut

is probably a fairly good string to reference the lanthanides, with ‘cerim’, ‘pas’, ‘nody’, and ‘lut’ referring respectively to the first, second, third, and last lanthanides.

Here’s some other strings you may be able to recognize.

itwasbeofm

opangmstyle

wethpolfunidsa

bulivenharmzdsqwctp

whtefuckdiyojsabm

onyfearitsl

And here’s a really far stretch:

amnplc