A Chart of Friends’ Statistics in Pokémon Go

I made a chart of Pokémon caught, distance walked, and battles won (as given in friend profile stats) of 157 Pokémon Go trainers: my 156 Pokémon Go Friends of Ultra level or higher plus me.


I had 90040 Pokémon caught, 6661 kilometers walked, and 40959 battles won as of making this, so my bubble lies under a large stack of bubbles in the middle.

Video Games and the Insufficient Experience of Reality

Many people consider video games to take the role of allowing (temporary) escape from the real world. I find video games to be an important piece of my life, but I don’t look at them as such.

Reflecting analytically on my attraction to video games, what I think I distill is instead a supply of experience my mind craves that the real world fails to sufficiently provide. This sounds very similar to escaping from reality, and in fact finding the difference between the two motivations requires me to actively unfold my vague feeling that this is a distinct sentiment. But I do think when the edges of these thoughts are sharpened, I end up being able to pinpoint the distinction.

I just don’t ever want to dispose of the real world and be of some video game world for a while. In fact, I have several times upon considering a video game world I really liked asked whether I’d like that being the real world instead, and my mind nearly immediately jumps to “this world is definitely nowhere as interestingly complex to compare with the real world, and cannot be anywhere as rich an experience”. Being elsewhere is not the fantasy.

Being more than here is. The distinction is supplementation versus replacement. Why I’m attracted to fantasy worlds is because they provide experiences that the parameters of reality fail to allow. I desire the real world to have more clear-cut goals and quantifiable significant properties. I desire the real world to not be as risk-punishing. I desire the real world to have more parts of storylines line up in the way that causes that wonderful tingling feeling. And I quench these desires with the worlds of video games. Even though these worlds lack the beautifully intractable web of interaction of the real world, the compact bundles of excitement video game worlds deliver show what reality is missing out on; as a player I get to not miss out on as much by interacting with the game. In these games are the additional traits I desire beyond this world, augmenting this world, enriching the experience in this world, not instead of this world.

Pokémon Go: 60 Million XP (Level 40 a Third Time)

Around 1400 on 12-23, I passed 60000000 XP, through obtaining a best-friendship. I have thus now accumulated three Level 40-equivalents of XP. Paragraphs on thoughts in this post will not be anywhere as extensive as they were with the previous two multiples of Level 40 XP equivalence.

Thoughts first before the charts this time, since they’re short; after all, only 95 days have passed since 40 million XP.

Ironically, I apparently rank among the most prolific in friendship interactions despite being strongly critical of most friendship-related features in Pokémon Go. I’m not sure how that happened. I am still of the belief that much of what Niantic produced in terms of interactions with friends are very poorly conceived, particularly with the emptiness of the gifting action; see my 40 million XP post for expounding on that.

Now that PvP battling has been introduced, I have yet another friendship interaction for which I have to gripe about mechanical decisions. There’s already a sort of battling in the game, gym battling; why couldn’t the two sorts of battling be more consistent, and have more shared features? The dodge mechanic in gym battling is, to me, a really great feature; it makes it so that this game has some aspect of tight-timing strategy, which normal Pokémon games do not provide. As such, dodging gives gym battles a feeling of involved action, as much as the feature has been somewhat glitchy. In PvP battles, instead of dodging, there’s these newfangled protect shields? What’s the deal with that? They do add some element of strategizing, but why couldn’t we still have the dodging mechanic and also the protect shields? And why does nearly everything else in the interface have to be different from the gym battle interface? We don’t get health bars in the same place, the charge meter for the charge move operates differently, and notifications of attacks occur in different locations. Shouldn’t it even be easier for Niantic to make if elements were reused?

Voltorb was for a long while my most-frequently-caught non-Ditto Pokémon for which I had a perfect catch rate, but this ended when I finally missed one between 50 million and 55 million XP. My perfect streak for catching Grimer also ended between 45 million and 50 million XP, but due to a glitch. I have since then also legitimately missed a Grimer. Remoraid took Voltorb’s spot as most-frequently-caught non-Ditto Pokémon for which I have a perfect catch rate, until my total catches for Snorunt overtook it.

That’s all for thought; charts now ensue.

Here’s XP versus time; the large dots denote multiples of 20 million XP.


Here’s a general statistics table. I lost data on the size of my Pokédex upon reaching 45M XP.


Here’s these statistics as a chart in multiples of amount for the gold badge.


And here’s that in multiples of quantity at Level 30.


At first, I thought the Distance Walked line disappeared. Then, I realized it tracked along PokéStop Visits that closely. It makes sense that they’re close together, but it’s even still incredible that they manage to be that close.

Here’s a table of catches by type.


Here’s that as a chart.


My catch totals from types other than the six most common types (Normal, Flying, Water, Poison, Bug, and Psychic) are only finally catching up to my catch totals in Normal and Flying when I was Level 30.

Here’s the gyms chart. The columns from left to right are, as usual, battles won, hours defended, and berries fed.


Here’s my progression of gold gyms, with days starting with the beginning of the new gym system.

#1: Alchemist at MIT, on Day 28

#2: Transparent Horizon, on Day 53
#3: Kresge Auditorium, on Day 54

#4: Vine Wall Art At No 6, on Day 82
#5: In Memory of Dorothy P. Simmons, on Day 94
#6: Cosmic Ray Chandeliers, on Day 102

#7: Community of Cambridge Super Awesome Mural!, on Day 137 [removed gym]

#8: Officer Sean Collier Memorial and Plaque, on Day 173
#9: DeWolfe Boathouse, on Day 190
#10: Martin Annis Crossing, on Day 191

#11: Smoot Plaques on Mass Ave Bridge, on Day 213
#12: Miracle of Science, on Day 227
#13: Fort Washington, on Day 241

#14: This is Where We Live Work Create Mural, Day 259
#15: Column of Faces, Day 265

#16: Jimmy Johnson Street Hockey Court, Day 288
#17: Not Art, Day 295
#18: The Apple Tree at MIT, Day 295

#19: Police Memorial, Day 342
#20: Putnam School, Day 351

#21: Danny Lewin Park, Day 387
#22: Cambridge Public Library – O’C, Day 387
#23: Flapper Mermaid, Day 388
#24: Dewey Library, Day 394
#25: Polygon Rope Gym, Day 398
#26: Vellucci Fountain at Cambridgeside Galleria, Day 399

#27: Skating Rink, Day 419
#28: Meadhall, Day 436
#29: Sloan School Spring Sculpture, Day 439

#30: Galaxy: Earth Sphere, Day 451

#31: Cow Mascot, [data lost: Day 452-468]
#32: Bao Nation Mural, [data lost: Day 468-494]

#33: Branch Hair Mural, Day 495 [renamed Wall Mural]

#34: The Big 186, Day 519

#35: Statue of Dante Alighieri, Day 541

Here’s a chart of Pokémon species by CP.


For the first time, Machamp leads this chart.

Here’s a chart of catch rates per species for species without a prior evolution earlier in the Pokédex.

catch_ratesAnd here’s the contents of my bag upon reaching milestones. I lost my data on quantities at 45 million XP and for Metal Coat at 50 million XP.


Here’s that as a chart.


Cards Against Humanity: Solutions

You may be wondering why I’m compiling solutions for a game with such a high general valuation of raw entertainment over strategy. I’ve actually found that my enjoyment of this game has started to significantly decrease, and that I really no longer find Cards Against Humanity a worthwhile use of fun time, so I’m just cutting to the chase and looking through all the cards to see what’s the most this game has to offer. Some of these pairings are answers or slight tweaks I’ve seen played in games I’ve been in. The following is not a complete set of “solutions”, in that it exhausts neither the set of black cards nor the set of white cards.

Obviously, if you still enjoy the thrill of Cards Against Humanity, and you consider much of the thrill to be in the shock value of answers, you may want to hold off on reading the rest of the page.

Even more obviously, if you find the game of Cards Against Humanity to be too offensive to watch, you shouldn’t read the rest of this post either.

A recent laboratory study shows that undergraduates have 50% less sex after being exposed to a fetus.
A remarkable new study has shown that chimps have evolved their own primitive version of Auschwitz.
A romantic, candlelit dinner would be incomplete without a PowerPoint presentation.
Amputees. High five, bro.
And the Academy Award for silence goes to a mime having a stroke.
Before I run for president, I must destroy all evidence of my involvement with destroying the evidence.
Charades was ruined for me forever when my mom had to act out an Oedipus complex.
Coat-hanger abortions: kid-tested, mother-approved.
Dear Sir or Madam, We regret to inform you that the Office of Crippling Debt has denied your request for a reason not to commit suicide.
For my next trick, I will pull the hardworking Mexican out of America.
Having trouble with existing? Try oncoming traffic.
Here is the church. Here is the steeple. Open the doors and there is pedophiles.
Honey, Mommy and Daddy love you very much. But apparently Mommy loves child support payments more than she loves Daddy.
I am become the dentist, destroyer of a mopey zoo lion.
I drink to forget alcoholism.
I spent my whole life working toward my first kill, only to have it ruined by John Wilkes Booth.
If you can’t handle the violation of our most basic human rights, you’d better stay away from Cards Against Humanity.
I learned the hard way that you can’t cheer up a grieving friend with giving the tumor a cutesy name.
If God didn’t want us to enjoy eating all of the cookies before the AIDS bake-sale, he wouldn’t have given us AIDS.
In a world ravaged by foreskin, our only solace is September 11, 2001.
Instead of coal, Santa now gives the bad children teenage pregnancy.
Life for American Indians was forever changed when the White Man introduced them to smallpox blankets.
Lifetime® presents assless chaps, the story of kids with ass cancer.
My country, ’tis of thee, sweet land of obesity.
Not giving a shit about the Third World + Pretending to care = The American Dream.
Shaft is a slippery slope that leads to balls.
Step 1: Black people. Step 2: Agriculture. Step 3: Profit.
Sunshine and rainbows would be woefully incomplete without the Great Depression.
That’s right, I killed geese. How, you ask? A murder most foul.
The class field trip was completely ruined by this year’s mass shooting.
The most controversial game at PAX this year is an 8-bit indie platformer about a fully-dressed female videogame character.
This is the way the world ends. This is the way the world ends. Not with a bang but with teaching a robot to love.
This is your captain speaking. Fasten your seatbelts and prepare for 72 virgins.
This month’s Cosmo: “Spice up your sex life by bringing children on leashes into the bedroom.”
TSA guidelines now prohibit survivor’s guilt on airplanes.
What am I giving up for Lent? Altar boys. 
What brought the orgy to a grinding halt? Child Protective Services.
What did the US airdrop to the children of Afghanistan? Dying. 
What gives me uncontrollable gas? Poorly-timed Holocaust jokes.
What never fails to liven up the party? An M16 assault rifle.
What really brings out the child in me? A miscarriage.
What would grandma find disturbing, yet oddly charming? Grandpa’s ashes.
What’s fun until it gets weird? A bunch of idiots playing a card game instead of interacting like normal humans.
When all else fails, I can always masturbate to dead parents.
When I was a kid, we used to play Cowboys and Reverse cowgirl.
When I was tripping on acid, fingering turned into finger painting.
When you get right down to it, an unhinged ferris wheel rolling toward the sea is just a windmill full of corpses.
With enough time and pressure, an ether-soaked rag will turn into some god-damn peace and quiet.

Pokémon Go Theme Gym Ideas

What’re the themes themselves? That’s for you to figure out.

Bellossom, Slowking, Politoed, Scizor, Porygon2, Steelix

Hitmonlee, Hitmonchan, Marill, Wobbuffet, Chimecho, Sudowoodo

Rhydon, Golem, Omastar, Kabutops, Swampert, Relicanth

Blastoise, Aggron, Shuckle, Jolteon, Claydol, Onix

Solrock, Lunatone, Zangoose, Seviper, Illumise, Volbeat

Pokémon Go: a 0xGG Journey to Level 40 Twice Over

Still zero money spent. Still zero third-party apps. Still 0xGG.

0. Contents [topp]

0. Contents [topp]
1. Introduction and General Statistics [ints]
1a. Preface [egbd]
1b. Level 40 Again [eity]
1c. General Statistics [gens]
2. Gym Statistics [dazz]
2a. Gold Gym Timeline [psyc]
2b. Stats per Gym [hype]
3. Notes [gbdf]
3a. Maintenance of Established Goals and Play Style [zer0]
3b. Thoughts on the Current Gym Coin Reward System [$$$$]
3d. Raid Optimization [3553]
3e. Espeon [4eon]
3f. Cars [4to5]
3g. Squirtle Community Day at Tufts University [shvl]
3h. Screenshots of Notable and Funny Moments [pics]
4. Thoughts on New Gameplay Elements [argh]
4a. Intricacies and Curiosities in Weather [boom]
4b. Nothing Good About It: Utterly Perverting the Concept of Friendship [xxxp]
4c. Devaluation of Rarity [unon]
5. Other Statistics [##%%]
5a. Bag Contents [brry]
5b. Most Represented Pokémon Species by Total CP [++cp]
5c. Catch Rates [%cch]

1. Introduction and General Statistics [ints]

1a. Preface [egbd]

Due to a variety of factors, this is a ridiculously long post, and also took me a ridiculously long time to write (even more the latter, due to factors like getting sick over the course of writing this post). In fact, while writing this post, I’ve earned another over 4.4 million XP above two Level 40s worth of XP, or in other words, almost as much as where I’d make the next post given my pattern (every 5 million XP) so far.


As such, I will not make a 45 million XP update, and I might not even make a 50 million XP update. If I decide to opt out of the latter, see you again at Level 40 times 3, at 60 million XP.

Like my Level 40 post, this post will contain not only the usual deluge of tables and charts, but also plenty of thoughts and opinions on the game (sections 3 and 4).

Use the bracketed entities in section headers with Ctrl+f to quickly navigate to the section you wish to read.

1b. Level 40 Again [eity]

At 1858 on 09-19 (2 minutes before ESP worksession!), I reached 40000000 XP, via spinning the PokéStop for the Alchemist at MIT gym, just southeast of the MIT SIPB PokéStop, the first Stop I spun and the Stop that took me to Level 40. Since Level 40 comes at 20000000 XP, I’ve now accumulated two Level 40 equivalents in XP.

Since that was Day 754 of me playing Pokémon Go, and I reached Level 40 on Day 543, the second 20 million XP took me 211 days.

Here’s a chart of XP over time.


1c. General Statistics [gens]

Here’s a table of general statistics at 12 snapshots in time so far.


Here’s a comparison of the change in quantity of these statistics over the second 20 million XP versus over the first 20 million XP, both in total and normalized per day. Note that Berries Fed at Gyms, Hours Defended at Gyms, Raids Won, and Legendary Raids Won are statistics not available for increasing for much of the timespan of the first 20 million XP.


Here’s this data as a couple of charts.



Here’s a table of total catches per type at these snapshots.


Here’s that as a chart.


Upon level up, all of my Pokémon were fully healed. My six strongest by CP:

Kyogre (CP 3760)
Groudon (CP 3696)
Slaking (CP 3682)
Tyranitar (CP 3670)
Mewtwo (CP 3622)
Ho-Oh (CP 3613)

Continue reading “Pokémon Go: a 0xGG Journey to Level 40 Twice Over”